AI Insights · Timothy · April 2022
Top 5 Fashion Games in Panama in Q1 2022
In Q1 2022, the top 5 fashion games in Panama showed varied performance trends in weekly downloads, revenue, and active users. Detailed insights can be found on Sensor Tower.
In the first quarter of 2022, the top 5 fashion games on a unified platform in Panama exhibited diverse performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Project Makeover from Magic Tavern, Inc. saw its weekly revenue peak at around $718 in late January before gradually decreasing to around $489 by the end of March. Weekly downloads showed an initial spike in early January with 4.1K downloads, followed by a general downward trend, ending the quarter at approximately 1.2K downloads. The weekly active users started at 13.6K in late December, peaked at 16.2K in early January, and then fluctuated slightly, closing at 12.7K.
Covet Fashion: Dress Up Game by Crowdstar LLC experienced a notable increase in weekly revenue, peaking at around $864 in mid-February. The game’s weekly downloads were relatively stable, fluctuating between 50 and 97 downloads throughout the quarter. Active users started at 569 and showed a gradual decline, ending at 326 by the end of March.
Makeover Games: Makeup Salon from Salon™ saw a steady rise in weekly revenue, reaching up to $191 in mid-February. Weekly downloads were initially low, with a significant increase to over 1K in late January, maintaining around 700 to 1.1K downloads in subsequent weeks. The weekly active users showed an initial spike to 4.9K in early January, followed by fluctuations and ending the quarter at 2.2K.
Barbie Magical Fashion by Budge Studios had modest weekly revenue, peaking at around $152 in late February. Weekly downloads remained relatively stable, ranging from 297 to 402 downloads. The active users started at 993, experiencing a gradual decline to around 656 by the end of March.
Super Stylist Fashion Makeover from CRAZY STYLE LTD saw its revenue peak at $166 in early March. The game’s weekly downloads showed a significant increase, peaking at 3.6K in late February, and then stabilizing around 2K towards the end of March. Active users saw substantial growth, starting at 8.9K in late December, peaking at 18K in late February, and ending the quarter at around 13.8K.
For more detailed insights and data, visit Sensor Tower.